• формат pdf
  • размер 16,35 МБ
  • добавлен 16 октября 2012 г.
Jajodia S., Ghosh A.K., Subrahmanian V.S., Swarup V.(eds.) Moving Target Defense II: Application of Game Theory and Adversarial Modeling
Springer, 2013. - 215 pages
ISBN: 1461454158
Нужен новый класс оборонительной стратегии и обновления для системы безопасности. Ведущие исследователи и эксперты в области кибербезопасности подготовили эту книгу для практиков и исследователей, работающих в этой сфере .
В книге представлены проблемы и перспективные решения на основе теоретико-игрового подхода, сетевого кибер-маневра, и программного обеспечения преобразований.
Исследуется использование смещения программного обеспечения для отражения
атак, теоретико-игровой подход к определению оптимальной стратегии целевой обороны, сложные реальные проблемы применения теории игр для безопасности и ключевые идеи и алгоритмы решения и понимания особенностей крупномасштабных игр реальной безопасности, ключевые проблемы и успехи открытых исследований в этой области.
Our cyber defenses are static and are goveed by lengthy processes, e.g., for testing and security patch deployment. Adversaries could plan their attacks carefully over time and launch attacks at cyber speeds at any given moment. We need a new class of defensive strategies that would force adversaries to continually engage in reconnaissance and re-planning of their cyber operations. One such strategy is to present adversaries with a moving target where the attack surface of a system keeps changing. Moving Target Defense II: Application of Game Theory and Adversarial Modeling includes contributions from world experts in the cyber security field. In the first volume of MTD, we presented MTD approaches based on software transformations, and MTD approaches based on network and software stack configurations. In this second volume of MTD, a group of leading researchers describe game theoretic, cyber maneuver, and software transformation approaches for constructing and analyzing MTD systems. Designed as a professional book for practitioners and researchers working in the cyber security field, advanced -level students and researchers focused on computer science will also find this book valuable as a secondary text book or reference.
Contents
Game Theoretic Approaches to Attack Surface Shifting
Pratyusa K. Manadhata
Security Games Applied to Real-World: Research Contributions and Challenges
Manish Jain, Bo An, and Milind Tambe
Adversarial Dynamics: The Conficker Case Study
Daniel Bilar, George Cybenko, and John Murphy
From Individual Decisions from Experience to Behavioral Game Theory: Lessons for Cybersecurity
Cleotilde Gonzalez
Cyber Maneuver Against Exteal Adversaries and Compromised Nodes
Don Torrieri, Sencun Zhu, and Sushil Jajodia
Applying Self-Shielding Dynamics to the Network Architecture
Justin Yackoski, Harry Bullen, Xiang Yu, and Jason Li
Moving Target Defenses in the Helix Self-Regenerative Architecture
Claire Le Goues, Anh Nguyen-Tuong, Hao Chen, Jack W. Davidson, Stephanie Forrest, Jason D. Hiser, John C. Knight, and Matthew Van Gundy
Diversifying the Software Stack Using Randomized NOP Insertion .
Todd Jackson, Andrei Homescu, Stephen Crane, Per Larsen, Stefan Brunthaler, and Michael Franz

Practical Software Diversification Using In-Place Code Randomization
Vasilis Pappas, Michalis Polychronakis, and Angelos D. Keromytis
Author Index .