
Copyright © National Academy of Sciences. All rights reserved.
The Future of Computing Performance:   Game Over or Next Level?
44  THE FUTURE OF COMPUTING PERFORMANCE
The end of single-processor performance scaling makes it difficult for 
those “capability” machines to continue scaling at historical rates and so 
makes it difficult to meet the projected increases in demands of nuclear-
weapon simulation. The end of single-processor scaling has also made the 
energy and power demands of future capability systems problematic, as 
described in the recent DARPA ExaScale computing study.
23
 Furthermore, 
the historical increases in demand in the consumer market for computing 
hardware and software have driven down costs and increased software 
capabilities for military and science applications. If the consumer market 
suffers, the demands of science and military applications are not likely 
to be met.
THE IMPORTANCE OF COMPUTING PERFORMANCE FOR  
CONSUMER NEEDS AND APPLICATIONS 
The previous two sections offered examples of where growth in com-
puting performance has been essential for science, defense, and national 
security.  The  growth has  also  been  a  driver  for  individuals  using  con-
sumer-oriented  systems  and  applications.  Two  recent  industry  trends 
have substantially affected end-user computational needs: the increasing 
ubiquity of digital data and growth in the population of end users who 
are not technically savvy. Sustained growth in computing performance 
serves not only broad public-policy objectives, such as a strong defense 
and  scientific  leadership,  but  also  the  current  and  emerging  needs  of 
individual users. 
The  growth  in  computing  performance  over  the  last  4  decades—
impressive though it has been—has been dwarfed over the last decade or 
so by the growth in digital data.
24
 The amount of digital data is growing 
more rapidly than ever before. The volumes of data now available out-
strip our ability to comprehend it, much less take maximum advantage 
23 
Peter Kogge, Keren Bergman, Shekhar Borkar, Dan Campbell, William Carlson, William 
Dally,  Monty  Denneau,  Paul  Franzon,  William  Harrod,  Kerry  Hill,  Jon  Hiller,  Sherman 
Karp, Stephen Keckler, Dean Klein, Robert Lucas, Mark Richards, Al Scarpelli, Steven Scott, 
Allan Snavely, Thomas Sterling, R. Stanley Williams, and Katherine Yelick, 2008, ExaScale 
Computing  Study:  Technology  Challenges  in  Achieving  Exascale  Systems,  Washington, 
D.C.: DARPA. Available online at http://www.er.doe.gov/ascr/Research/CS/DARPA%20
exascale%20-%20hardware%20(2008).pdf. 
24 
A February 2010 report observed that “quantifying the amount of information that ex-
ists in the world is hard. What is clear is that there is an awful lot of it, and it is growing at 
a terrific rate (a compound annual 60%) that is speeding up all the time. The flood of data 
from sensors, computers, research labs, cameras, phones and the like surpassed the capac-
ity of storage technologies in 2007” (Data, data, everywhere: A special report on managing 
information, The Economist, February 25, 2010, available online at http://www.economist.
com/displaystory.cfm?story_id=15557443).