
5. Begin your drawing by erasing out the largest lighted shapes,
as in Figure 10-34. Try to avoid any small forms or edges.
Right now you are trying to see the large lights and shadows.
6. You may wish to erase out the ground around the head, leav-
ing the toned ground as the middle value of the head. You
may, on the other hand, want to lower the value (darken) the
negative spaces. These are aesthetic choices. Figure 10-34
shows both.
7. You may want to add some graphite to the shadowed side
of the face. For this, I recommend your #4B pencil, not the
graphite stick, which is somewhat hard to control and
becomes rather greasy if pressed hard on the paper.
8. I'm sure you've noticed that I have said nothing about eyes,
nose, or mouth up to this point. If you can resist the impulse
to draw the features first, and allow them to "come out" of the
light/shadow pattern, as I describe in the margin, you will be
able to exploit the full power of this kind of drawing.
9. Rather than drawing the eyes, for example, I recommend that
you rub your #4B pencil point on a scrap of paper, rub your
forefinger over the graphite, and, checking back in the mirror
for the location of the eyes, rub your graphited finger where
the eyes should be. Suddenly you will be able to "see" the
eyes, and you need only to reinforce that ghostly perception.
10. Once you have the large shapes of lights and shadows drawn,
begin to look for some of the smaller shapes. For example,
you may find a shadowed shape under the lower lip or under
the chin or under the nose. You may see a shadow-shape on
the side of the nose or under the lower lid. You can slightly
tone the shadow-shape with your pencil, using crosshatching,
or, if you wish, rub the tone in with your finger to smooth it.
Be sure that you place and tone the shadow-shapes exactly as
you see them. They are the shapes they are because of the
bone structure and the particular light that falls on the shape.
11. At this point, you are ready to decide whether you want to
leave the drawing at this somewhat rough or "unfinished"
stage, or whether you want to work the drawing up to a "high
Fig. 10-34.
This lesson leads to one of the two
additional basic skills I mentioned
in the Introduction: the "dialogue"
that goes on in drawing from the
imagination. This is drawing at a
more advanced level. You check
the information "out there" or in
your imagination and just barely
indicate placement of the first
marks. This causes an imagined
image in the mind of the artist, who
then draws what he or she has
already "seen." Thus drawing
becomes a kind of dialogue
between the artist's intent and
what develops on the paper. The
artist makes a mark. That mark
generates a further image. The
artist reinforces the imagined
addition, which triggers more
imaging, and so on.
THE VALUE OF LOGICAL LIGHTS AND SHADOWS
221