
ptg6843605
future reality tree – game theory
The Encyclopedia of Operations Management Page 146
For example, a customer order begins with a salesperson who hands it off to order entry, but neglects to
include some information. The order entry person enters the sales order data into the information system, but
accidentally enters the promise date incorrectly. The manufacturing organization makes the product to the
customer’s requirements, but misses one important unusual customer need. The shipping people accidently ship
the product to the billing address rather than to the point of need. It is easy for information to get lost in this
process because each “silo” (department) has different goals and information systems. It is hard for any one
process to “own” this customer order because the process is too far from the voice of the customer.
The lean answer to this issue is to create organizations around value streams that are aligned with market
segments. A focus on value streams instead of silos reduces waste, cycle time, cost, and defects. In the
operations strategy literature, this is called a focused factory.
See Deming’s 14 points, focused factory, lean thinking, mass customization, order entry, value stream.
future reality tree – A theory of constraints term for a type of causal map used to show the relationships needed to
create the future state desirable effects.
See causal map, current reality tree, Theory of Constraints (TOC).
futures contract – An agreement to purchase or sell a commodity for delivery in the future with (1) a price
determined at initiation of the contract, (2) terms that obligate each party to fulfill the contract at the specified
price, (2) the purpose of assuming or shifting price risk, and may be satisfied by delivery or offset; also called
futures.
A futures contract is a standardized, transferable, exchange-traded contract that requires delivery of a
commodity, bond, currency, or stock index, at a specified price, on a specified future date. Unlike options,
futures convey an obligation to buy. The risk to the holder is unlimited, and because the payoff pattern is
symmetrical, the risk to the seller is unlimited. Money lost and gained by each party on a futures contract is
equal and opposite. In other words, futures trading is a zero sum game. Futures contracts are forward contracts,
meaning they represent pledges to make certain transactions at future dates. The exchange of assets occurs on
the date specified in the contract. Futures are distinguished from generic forward contracts in that they contain
standardized terms, trade on formal exchanges, are regulated by overseeing agencies, and are guaranteed by
clearinghouses. To insure that payment will occur, futures also have a margin requirement that must be settled
daily. Finally, by making an offsetting trade, taking delivery of goods, or arranging for an exchange of goods,
futures contracts can be closed. Hedgers often trade futures for the purpose of keeping price risk in check.
See commodity, forward buy, purchasing, zero sum game.
fuzzy front end – The process for determining customer needs or market opportunities, generating ideas for new
products, conducting necessary research on the needs, developing product concepts, and evaluating product
concepts up to the point that a decision is made to proceed with development.
This process is called the fuzzy front end because it is the most unstructured part of product development.
Preceding the more formal product development process, it generally consists of three tasks: strategic planning,
concept generation, and pre-technical evaluation. These activities are often chaotic, unpredictable, and
unstructured. In comparison, the subsequent new product development process is typically structured,
predictable, and formal, with prescribed sets of activities, questions to be answered, and decisions.
Adapted from www.pdma.org (April 18, 2011).
See New Product Development (NPD).
G
Gage R&R – See Gauge R&R.
gainsharing – An incentive program that provides financial benefits to employees based on improvements in
quality or productivity; also called pay for performance.
See Balanced Scorecard, human resources, job design, pay for skill, piece work.
game theory – A branch of mathematics that models the strategic interactions among competitors to determine the
optimal course of action.