
usually designed only for a specific viewpoint, usually
fronto-parallel. Furthermore guaranteeing robustness
against clothing and illumination changes remains
difficult even though much effort has been expanded
to this end, for example , by using silhouettes and
binary masks rather than the image pixels gray levels
themselves.
With their increasing competence, the 3D model-
based approaches can be expected to eventually over-
come these limitations. Already some of them have
shown promise. For example, in [18], leg motion is
extracted by temporal template matching using a
model defined by forced coupled oscillators. Individ-
ual signatures are then derived by Fourier analysis.
Another recent good example of model-based gait
recognition can be found in [19]. The gait signature
is extrac ted by using Fourier series to describe the
motion of the upper leg and by applying temporal
evidence gathering techniques to extract the moving
model from a sequence of images. However these tech-
niques are still 2D, which means that a near fronto-
parallel view is assumed. This approach has been
extended to full 3D modeling by replacing the Fourier
analysis by fitting PCA-based motion models to the
image data [20].
Summary
In recent years, video-based human motion capture
has made very significant advances, which are driven
by demands of potential mass-market applications.
Multi-camera systems are beginning to reach a level of
maturity that makes them of practical use but are some-
what harder to deploy and calibrate than single-camera
systems. These, while still far from the robustness that
would make them commercially viable, are also progres-
sing fast. In particular, they now take advantage of
sophisticated statistical learning techniques to develop
effective motion models and overcome the ambiguities
inherent to monocular 3D reconstruction.
Biometrics approaches are beginning to take advan-
tage of this increasing competence to recognize people
on the basis of how they move in 3D. This holds the
promise of techniques that will be easy to deploy be-
cause they will only require simp le and cheap sensors,
such as one or more webcams, able to operate in un-
controlled environments in which the subjects can
move freely.
Related Entries
▶ Deformable Models
▶ Human Detection and Tracking
▶ Machine-Learning
▶ Gait Recognition, Motion Analysis for
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