
Four:
Fun and
Games
131
Of all the
varieties
of
play, games,
and
sports, perhaps
the
most
exciting
new
development
is
that
of the
video game.
This
is a new
genre
for
entertainment: literature,
film,
game playing, sports, inter-
active
novel, storytelling—all
of
these,
but
more besides.
Video
games were once thought
of as a
mindless sport
for
teenage
boys.
No
more.
They
are now
played
all
around
the
world, including
slightly
more than half
the
population
of the
United States. They
are
played
by
everyone:
from
children
to
mature adults, with
the
average
age of a
player around thirty,
and the
gender
difference
evenly split
between
men and
women. Video games come
in
many genres.
In The
Medium
of the
Video
Game,
Mark
Wolf identifies forty-two
different
categories:
Abstract, Adaptation, Adventure, Artificial Life, Board Games,
Capturing,
Card Games,
Catching,
Chase,
Collecting,
Combat,
Demo, Diagnostic, Dodging,
Driving,
Educational, Escape,
Fighting,
Flying, Gambling, Interactive Movie, Management Simulation,
Maze,
Obstacle Course, Pencil-and-Paper Games, Pinball, Platform,
Programming Games, Puzzle, Quiz, Racing, Role-Playing, Rhythm
and
Dance, Shoot
'Em Up,
Simulation, Sports, Strategy,
Table-Top
Games, Target, Text Adventure, Training Simulation,
and
Utility.
Video
games
are a
mixture
of
interactive fiction with entertain-
ment.
During
the
twenty-first century, they promise
to
evolve into
radically
different
forms
of
entertainment, sport, training,
and
edu-
cation. Many games
are
fairly elementary, simply putting
a
player
in
some
role where
fast
reflexes—and sometimes great patience—are
required
to
traverse
a
relatively
fixed
set of
obstacles
in
order
to
move
up the
levels either
to
obtain
a
total game score
or to
accom-
plish
some simple goal ("rescue
the
beleaguered princess
and
save
her
kingdom").
But
wait.
The
story lines
are
getting ever-more com-
plex
and
realistic,
the
demands upon
the
player more reflective
and
cognitive, less visceral
and
fast
motor responses.
The
graphics
and
sound
are
getting
so
good that simulator games
can be
used
for
real