
Personal
Reflections
and
Acknowledgments
233
both insightful comments
and
access
to the
industrial design commu-
nity. Many
of the
faculty
of the
Institute
of
Design have been most
helpful:
Chris Conley, John Heskett, Mark Rettig,
and Kei
Sato.
Nirmal
Sethia,
from
California State Polytechnic University, Pomona,
has
been
a
continual source
of
contacts
and
information: Nirmal
seems
to
know everyone
in the
field
of
industrial design
and has
made
sure
I was
up-to-date.
THE
POWERFUL
team
of
interaction
designers
Shelley Evenson
and
John Rheinfrank always provide great insights (and John
is a
great
chef).
I
thank Paul Bradley, David Kelly,
and
Craig Sampson
of
IDEO
and
Walter Herbst
and
John Hartman
from
Herbst LaZar Bell.
Cynthia Breazeal
and Roz
Picard
from
the MIT
Media
Laboratory
provided numerous
useful
interactions, including visits
to
their labo-
ratories, which contributed considerably
to
chapters
6 and 7.
Rodney
Brooks, head
of the
Artificial Intelligence Laboratory
at MIT and a
roboticist,
was
also
a
great source
of
information. Marvin Minsky,
as
always, provided much inspiration, especially with
the
manuscript
of
his
forthcoming
book,
The
Emotion
Machine.
I
tested
many
of my
ideas
on the
several bulletin
boards
of the CHI
community (the international society
for
Computer-Human
Interaction),
and
many
respondents
have
been
most helpful.
The
list
of
correspondents
is
huge—hundreds—but
I am
especially indebted
to my
fruitful
conversations
with
and
suggestions
from Joshua Barr,
Gilbert Cockton,
Marc
Hassenzahl, Challis Hodge, William Hudson,
Kristiina Karvonen, Jonas Lowgren, Hugh McLoone, George
Olsen,
Kees
Overbeeke, Etienne Pelaprat, Gerard Torenvliet,
and
Christina
Wodtke.
I
thank Kara Pernice Coyne, Susan Farrell, Shuli Gilutz,
Luice Hwang, Jakob Nielsen,
and Amy
Stover
of the
Nielsen Norman
group
for
their lively discussions.
Jim
Stewart
from
Microsoft's XBOX division provided discussions
of the
game industry
and the
XBOX poster
for my
walls ("Go out-
side.
Get
some air. Watch
a
sunset. Boy, does that
get old
fast.").